- Using the Library
- Using the Themes
- Using the Demo App
- Donut Chart
- Funnel Chart
- Linear Gauges
- Menu and MenuBar
- Radial Gauge
The CursorManager component adds, manages, and displays mouse cursors natively within the user's operating system, rather than using the Flash Player. Native cursors are more responsive and do not suffer from the flicker of Flash managed pseudo cursors.
If the user's Flash Player does not support native mouse cursors (v. 10.2+), this component will fall back to displaying Flash managed bitmaps as the mouse cursor.
The Ardisia Component Set includes default cursors to mimic the typical cursors found in web browsers. These default cursors can easily be modified through the theme css file.
Some cursors also support a color theme (black or white). The color theme is initially set by analysis of the user's operating system. OS X users get a black theme and all others get a white theme. Developers can force a black or white theme for all users regardless of the OS the user is using.
Creating the CursorManager
This class is completely static so there is no need to initialize it before use.
Using the CursorManager
For a cursor to be available to the CursorManager, it must first be registered via the registerCursor() method. After being registered it can be displayed and removed via setCursor() and removeCursor() methods respectively. As cursors are set via the setCursor() method, a list of set cursors is created and the priorities of the cursors are tracked. This list is available via the "cursorList" property. The highest priority cursor is displayed (ties in priority resolve to the more recently set cursor).
Cursors that are removed from the cursorList are not unRegistered and can be reused at any time. To remove a cursor entirely, call unRegisterCursor().
Note: native cursors can be removed by certain components that alter the mouse. For example, a Spark TextInput will set the mouse to BEAM on 'rollOver' and AUTO on 'rollOut'. To add to the headache, different browsers behave differently. To fix these issues you may need to run "validateCursor()" when mousing out of some controls. A more dramatic solution would be to call validateCursor() on a global "rollOut" handler.
The best way to avoid the above mentioned cursor issues is to only add custom cursors when hovering over a specific control or for a limited time. Use the default mouse pointer as the persistent cursor. Trying to use a custom cursor constantly may create headaches and conflicts with default mouse handling by certain controls and the operating system. The exception is the DefaultCursors.BUSY cursor. This is the only cursor designed to be persistent and displayed constantly until removed. When the BUSY cursor is active, global mouseOver and mouseOut handlers are added to maintain the BUSY cursor at all times until a different cursor is set.
The cursor hotSpot is the location on the bitmap where the mouse events are dispatched.
Setting the Color Mode
Set the color of certain default cursors via the "colorMode" property. Possible values are a "black" theme, a "white" theme, or an "auto" theme. The "auto" theme works by using a black mouse cursor theme if the Flash Player is running under OS X and white for all others. Note: once a black or white cursor is registered, the cursor must be unregistered to change the color mode.
A list of cursors is provided to mimic typical cursors found in web browsers in both a black and white theme. See the DefaultCursors file in this package. These cursors are automatically registered on startup. To not register these cursors, set the relevant styles to null in the stylesheet or in the local CSS file. Keep in mind that the included cursors are very small (typically smaller than 1 KB per cursor), so that in most cases the convenience of their inclusion outweighs the additional file size.
It is possible to overwrite the cursors in the DefaultCursors class (except for the OS cursors), by registering a custom cursor with the same name, but the easiest way to customize these cursors is by changing the relevant style in the relevant CSS files. See the defaults.css file in the Ardisia package. Each default cursor's bitmap and hotSpot can be changed via CSS.
Remove cursors by providing the name of the cursor, the priority, and whether to remove all cursors with the provided name/priority or the last cursor set. Additionally, cursors may be set with a group token and cursors may be removed via the group token. This can be useful to remove all cursors that serve a specific function without tracking each name/priority individually. Note that removing a cursor is not the same as un-registering the cursor. Unregistered cursors are not available until they are registered again, while removed cursors can be set again without being re-registered.
Adding Custom Cursors
To use a custom cursor, the cursor must be first registered via the registerCursor() method. After registration, use the cursor via setCursor(). The exception to this rule is that all of the cursors in the DefaultCursors class are registered on application start.
Cursor asset data must be of type BitmapData or a BitmapAsset (embedded jpeg, png, gif, etc.). This is to enforce parity between the native mouse cursors and Flash managed Bitmap cursors. This is useful in the case that native cursors are not supported and a fallback to Flash managed cursors is necessary or the "forceNonNative" parameter was true when setCursor() was called.
Native cursors can be a maximum of 32 * 32 pixels. This is an inflexible limitation.
Non-Native Cursor Fallback
If the user's Flash Player does not support native mouse cursors (v. 10.2+), then the cursor will still be displayed via Flash automatically. It is also possible to force the cursor to be displayed via Flash methods rather than natively via the "forceNonNative" flag in the setCursor() method.
Note: even if custom native cursors are not supported, OS cursors defined in the flash.ui.MouseCursor package can still be set natively. By default, a cursor will be displayed as a native cursor if the user's version of the Flash Player supports native cursors.
Flex SDK CursorManager
The CursorManager is not designed to be used in conjunction with the Flex SDK's CursorManager class or by manually setting the cursor using Mouse.hide(). To function as expected, it is advised to use the CursorManager class to manage the cursor always or not at all.
Context Menus and Right Click
Custom cursors may have issues with native, OS managed context menus.
If a user opens a native ContextMenu via a right click, this manager will revalidate the cursor to keep any possible custom cursors displayed. However, when a native (OS managed) context menu is open very strange unpredictable mouse events are dispatched and custom mouse behaviour isn't reliable.
Thus, it is highly recommended that developers either route all right clicks to an Ardisia FlexContextMenu or disable the OS context menu altogether by adding a global right_click mouse listener if your app makes regular use of the CursorManager.
Issues are not resolved by using a Flash managed pseudo cursor. See bug at: http://bugs.adobe.com/jira/browse/SDK-26552.
Each of the default cursors has a CSS rule for the embedded bitmap data and a rule for the hotSpot. Change the included cursors or add new cursors via CSS rules.
Themes & Skinning
The Ardisia Component Set includes styles for all of the default cursors, some in both black and white themes.
Set cursor on 'rollOver' and remove the cursor on 'rollOut':
<s:BorderContainer width="200" height="200" horizontalCenter="0" verticalCenter="0" rollOver="CursorManager.setCursor(DefaultCursors.NOT_ALLOWED, 1, null, false, systemManager)" rollOut="CursorManager.removeCursor(DefaultCursors.NOT_ALLOWED, 1, false)"/>
See the CursorManager application for more example code.Back To Top